Student Learning Outcomes
CBU Electrical and Computer Engineering graduates are expected to:
- Demonstrate sufficient mathematics knowledge necessary for electrical and computer engineers, including calculus, probability and statistics, differential equations, linear algebra, complex variables, and discrete mathematics.
- Demonstrate the ability to apply physics, computer sciences, and other engineering science necessary to analyze and design electrical and computer engineering systems.
- Be skillful in designing and conducting electrical and computer experiments, as well as analyzing the results.
- Be able to identify and analyze engineering problems, evaluate multiple solutions, and select an appropriate solution.
- Be able to implement and test engineering solutions.
- Be able to work both independently and as part of a multi-disciplinary team with diverse memberships.
- Understand ethical principles in electrical and computer engineering profession.
- Be able to articulate a Christian worldview on personal, professional, technical, and societal issues.
- Be capable of clearly communicating ideas orally and in writing.
- Be able to analyze the social, economic, safety, environmental impact of their products on local community and in the global context.
- Be able to design and deploy electrical and microcomputer systems under time, resources, and other realistic constraints.
- Demonstrate the ability to access resources and gather accurate information needed to solve problems of electrical and computer engineering.
- Acknowledge the need for (show appreciation of) life-long learning and demonstrate the ability to learn new topics independently.
- Have sufficient knowledge of humanities and social sciences to understand contemporary issues concerning the interaction between technology and society.
- Demonstrate the competence in utilizing laboratory equipments and engineering software to assist system modeling, analysis and design.
- Demonstrate advanced competence in programming and be able to quickly transition to newer programming languages.